Thu. Jul 25th, 2024

PS5 will get ‘Doom: The Dark Ages’ All part of Microsoft’s new approach.

By triji Jun 13, 2024

In the event that you think that killing demons from the middle ages is a terrific notion, try to picture performing it on any platform.

“Doom: The Dark Ages,” a new installment of the Doom brand that will take us to dismember demons in the Middle Ages, was one of the few games that garnered as much attention as the others that were introduced at the most recent Xbox Showcase. It should come as no surprise that the announcement included a surprise: the game will not be exclusive to Xbox, but it is anticipated that it will also be released for the PlayStation 5 and the personal computer.

A visit like no other. Yes, the previous games in the series had been available on multiple platforms. Nevertheless, the final entry of the franchise was released in the year 2020, and at that time, Bethesda, the owner of id Software, the game’s creator and, consequently, its publisher, had not yet been acquired by Microsoft. ‘Doom Eternal’ was the final installment in the series, and it was released in March. The acquisition of the company took place in September. Naturally, there is a possibility that both activities occurred at the same time; however, it is certain that the cross-platform issue of ‘Doom Eternal’ was resolved when Microsoft completed the purchase.

Impute it to your id: As stated in an interview with IGN, Xbox executive Phil Spencer ascribed the specific decision for ‘Doom: The Dark Ages’ to come on platforms other than Microsoft’s to Marty Stratton, the head of id Software: ” ‘Doom’ is without a doubt one of those properties that has a history on a variety of different platforms. It is a franchise that any and all people should have the opportunity to play. A couple of years ago, I had a meeting with Marty, and during that discussion, I asked him what he wanted to accomplish, and he asked me. His statement was that he desired to sell it across all platforms. Simply put, it is as easy as that.

Microsoft is no longer the exclusive provider of. Bethesda’s most notable release in recent years, “Starfield,” was only available on Xbox and PC. However, it is evident that Microsoft is playing both sides of the argument. The company is aware that day one exclusives on Game Pass are a powerful asset to attract customers to its platform, but it is also aware that there are franchises that will generate more profit if they appear on other machines. ‘Doom’ is the instance in question, and it is the reason that the Latitude Project was established in the first place.

To different latitudes and directions. The Verge revealed a few weeks ago what this plan, which receives the internal name of ‘Project Latitude’, consisted of: “It began with an initial wave of games, among which were ‘Hi-Fi Rush’, ‘Pentiment’, ‘Sea of “Thieves’ and ‘Grounded’, which would go to Playstation 5, and some to Nintendo Switch, but the plan extends beyond these four games, towards some titles that could surprise Xbox fans.” Possibly, this new ‘Doom’ was one of such things.

Unlocking the future. For a number of months, people have been discussing the possibility of Microsoft developing software for other platforms. In spite of the fact that it is not yet known whether or not the upcoming “The Elder Scrolls 6” will be a game that is unique to Xbox, it is evident that the discussion is currently taken into consideration. Another illustration: the introduction of “Gears of War: E-Day” in the most recent Showcase did not specify the platforms to which the game will be directed. Furthermore, the fact that it is a “Chapter 1” makes it particularly well-suited for introducing people to a franchise that was previously only available on Xbox.

Id Software has expressed their desire for Doom: The Dark Ages to be ported to the PlayStation 5, according to a senior Xbox official. This is one of the reasons why the game will be available on the PlayStation 5. And although the fact that this remark seems to provide some insight into the inner workings of Microsoft’s game division, it has also raised some doubts about the publishing procedures of the firm that extend beyond the fandom of Doom: The Dark Ages.

Since August 2022, the most recent installment in the long-running series of first-person shooters has been in the process of being actively developed. This comes after a period of pre-production that lasted for a whole year. In the Xbox Games Showcase that took place on June 9, two years after the game’s initial release, Doom: The Dark Ages was given an official announcement. There were some fans who were taken aback when they saw the first teaser for the shooter, which revealed that it will be released on the same day on not only the Xbox Series X/S and the PC, but also the PlayStation 5.

Doom is a franchise that Microsoft Gaming CEO Phil Spencer believes “everyone deserves to play,” not least because of its history of multi-platform releases, which is highlighted by the fact that the original installment is one of the most ported games of all time. When asked about the reason for bringing such a high-budget first-party game to a competing platform on the very first day, Spencer stated that Doom is a franchise that he believes every person should have the opportunity to play. During a meeting that Spencer claims took place several years ago, Marty Stratton, the director of id Software Studio, expressed a clear intention to get the next installment in the series to as many people as possible. This is more pertinent to the topic at hand. “I asked Marty what he wanted to do, and he said he wanted to sell it on all platforms; simple as that,” according to Spencer in an interview.

Taking into consideration the responses that were posted on social media in response to the Xbox Games Showcase that took place on June 9, the decision to make Doom: The Dark Ages available on several platforms was welcomed with a rather high level of acceptance from PlayStation players. However, the explanation that Spencer provided regarding the logic behind that action also prompted additional questions among the fans.

Because of this, a number of customers have voiced their doubts regarding whether or not the viewpoint of id Software actually had a significant impact on the decision to allow Doom: The Dark Ages to make its premiere on PlayStation on the very first day. This is due, in no little part, to the fact that the decision to make Starfield an exclusive game for the Xbox system is still rather fresh in the minds of a lot of people. Especially after its parent company went in the opposite route with Call of Duty, Bethesda was apparently perplexed about Microsoft’s platform strategy after that shift. This confusion was especially prevalent during the development of Call of Duty.

There is a possibility that the widely reported decrease in sales of Xbox consoles is connected to Microsoft’s decision to relax its stance on exclusivity. As a result of the fact that it is anticipated that the PlayStation 5 will have outsold the Xbox Series X/S by a factor of three in 2023, Microsoft may be considering the possibility of implementing multi-platform publishing in an effort to strengthen the long-term viability of its game studios. This is especially true in light of the recent trend of continuously increasing AAA development expenditures.


By triji

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